The Influence of the Problem Based Learning Model Assisted by the Wordwall Educational Game on Motivation and Learning Outcomes for Class V Social Sciences

Main Article Content

Sarmiati Sarmiati
Hidayah Quraisy
Muhammad Nawir

Abstract

The aim of the research is to determine the influence of the Problem Based Learning model assisted by the Wordwall Educational Game on motivation and social studies learning outcomes for class V. The research design used is Nonequivalent Control Group Design with random techniques. The data analysis technique in this research uses descriptive and inferential statistical analysis. As a requirement, a requirements test is carried out, namely the normality test and homogeneity test. After that, a hypothesis test was carried out using the Manova test. The results of the first hypothesis research using the Paired Samples Test show that the significant value is 0.00<0.05, so it can be concluded that there is an influence of the Problem Based Learning model assisted by the Wordwall Educational Game simultaneously on learning motivation; Test the second hypothesis with a significance value of 0.002<0.05, which means that there is an influence of the Problem Based Learning learning model assisted by the Wordwall Educational Game on social studies learning outcomes for class V students; test the third hypothesis using Multivariate Tests with a significance value of 0.000 < 0.05, which means that there is an influence between the Problem Based Learning learning model assisted by the Wordwall Educational Game on student motivation and learning outcomesThe aim of the research is to determine the influence of the Problem Based Learning model assisted by the Wordwall Educational Game on motivation and social studies learning outcomes for class V. The research design used is Nonequivalent Control Group Design with random techniques. The data analysis technique in this research uses descriptive and inferential statistical analysis. As a requirement, a requirements test is carried out, namely the normality test and homogeneity test. After that, a hypothesis test was carried out using the Manova test. The results of the first hypothesis research using the Paired Samples Test show that the significant value is 0.00<0.05, so it can be concluded that there is an influence of the Problem Based Learning model assisted by the Wordwall Educational Game simultaneously on learning motivation; Test the second hypothesis with a significance value of 0.002<0.05, which means that there is an influence of the Problem Based Learning learning model assisted by the Wordwall Educational Game on social studies learning outcomes for class V students; test the third hypothesis using Multivariate Tests with a significance value of 0.000 < 0.05, which means that there is an influence between the Problem Based Learning learning model assisted by the Wordwall Educational Game on student motivation and learning outcomes

Downloads

Download data is not yet available.

Article Details

How to Cite
Sarmiati, S., Quraisy, H., & Nawir, M. (2024). The Influence of the Problem Based Learning Model Assisted by the Wordwall Educational Game on Motivation and Learning Outcomes for Class V Social Sciences. Edumaspul: Jurnal Pendidikan, 8(1), 2245-2253. https://doi.org/10.33487/edumaspul.v8i1.7861
Section
Articles

Most read articles by the same author(s)

Obs.: This plugin requires at least one statistics/report plugin to be enabled. If your statistics plugins provide more than one metric then please also select a main metric on the admin's site settings page and/or on the journal manager's settings pages.